Mauricio N. Santos
3D, 2D animator, developer, art director and art maker
CGI REEL 2010|2020
Animation reel, with a series of works produced from 2010 to 2020.
SUMMARY
Studied illustration and drawing course in Panamerican Art School (Brazil SP 1985/1987). Graduated in drawing from Arts Institute of UFRGS (Brazil RS 1992/1998), participating in 3 collective exhibitions. since 1994 working on cgi area, improving techniques, managing staffs and incorporating acquired techniques and visions.
Worked as executive producer in 2 short movies: Traz Outro Amigo Também (Bring Another Friend Too) and Todos os Balões vão para o céu (All the Balloons go to Heaven), resulting with a sort of movie prizes across the country and world. With Animake (www.animake.com.br), a cg and vfx house since 2006, ready to work for all kinds of briefings, from advertising to cinema, always looking beyond our own creative and technical limits, mixing everything, through animated 2d and 3d characters, ar's, until transparent 3d tractors.
Animake has created and produced for clients and publishers.
As partner of CGGO, worked with all of the above expertises with production of VR (Virtual Reality), from CG generated to real time engines (Unreal Engine), including blueprint programming, growing know-how and searching for innovation.Was involved with visual and interactive content for VR at Mespper, as co-founder and COO, as an incubated startup inside Techpark Campus, a technological conglomerate set up by Feevale University, located at Campo Bom, city of Rio Grande do Sul state, Brazil.
As co-founder of Usphera, is part of a group motivated to create and develop research in this area, evaluating the conditions to deliver VR content that promote enriching experiences for the users and their environment. Usphera's focus is to be a player of research in VR that impacts how human beings see the environment and their relation.
So, delivering VR projects for specific areas, such as industry, architecture, civil construction, scientific research, medicine, visual art, astronomy and psychology.
As technical manager launched Usphera's product called MedVirtua, a solution for health-tech for mammal prosthesis simulation in AR experience.Today working as extended reality technology producer at Grupo Plan Marketing, since april 2020, coordinating developers to produce AR and VR solutions using Unity C#, JS with modelviewer and A-Frame platforms, Spark AR and LensStudio. Beside I develop in Unity C# too, Unreal blueprints, character and environment layouts, modeling, texturing and animating 3D projects, and using metaverse platforms like Hubs by Mozilla and Spatial.io. Right now I am studying blockchain implementation for web 3.0.
To see more about my work:
https://www.behance.net/animakebr
You can see more in Animake's portfolio at social media:
PORTFOLIO
50 Years of Nativism - opening
Opening for documentary tv show 50 Anos de Nativismo, by Henrique de Freitas Lima, produced by Cinematográfica Pampeana e edited by EXP. Concept, modeling, animation, post production, VFX: Mauricio N. Santos Music: Marcello Caminha and Luis Carlos Borges
Year: 2022Animake 2022 Metaverse Reel
Reel of environment design and production for metaverse.
Year: 2022
Sem Igual - opening
Opening for TV show Sem Igual.
Concept, modeling, animation, logo design, post production: Mauricio N. Santos
Year: 2022Made In - opening
Opening for TV show MadeIn.
Concept, modeling, animation, logo design, post production: Mauricio N. Santos
Year: 2022SESI Evolution
Client: SESI / WOC Group
Concept, modeling, animation and post production: Mauricio N. Santos
Year: 2022Tramas da Moda - opening
Opening for Fashion TV serie Tramas da Moda.
Concept, modeling, animation, logo design, post production: Mauricio N. Santos Music composition: Hot Soft (Carlos Dohrn / Renan Schmidt)
Year: 2020Sagrados e Profanos -
Fashion Film
Fashion film for fashion TV serie Sagrados e Profanos.
Concept, modeling, animation, post production, VFX: Mauricio N. Santos Director: Pedro Zimmermann
Year: 2019Kisafix MOVi VR app - Plan XP
As Unity Developer, Kisafix Movi was produced with the following steps by Mauricio N. Santos:
Layout, modeling, texturing, lighting, baking, C# programming for VR cardboard.
Year: 2022RGloor - Virtual Model
Concept of a virtual model to show a fashion design from RGloor Collection, by Rochele Gloor. https://www.rgloor.com/cosmos-17-18
Concept, character modeling, rigging, garment modeling & simulation, animation, post production and motion design: Mauricio N. Santos
The model's face was captured from Patricia Rigon (https://www.instagram.com/patirigon/) using Face Transfer tool from Daz3D, as the body modeling too.
Year: 2020Tintas Killing - Wall Painter simulator - Plan XP
As product manager, Tintas Killing Smart Simulator was produced with the following steps by Mauricio N. Santos:
Layout, fluxogram, technology reserch (OpenCV for Unity), Unity staff coordination, C# code checking.
Year: 2021SESI IFP - 3D rendering
Client: SESI / WOC Group
Post production, modeling and animation: Mauricio N. Santos
Year: 2022Danny Luvas - Plan XP
As AR producer, Danny Luvas WebAR was produced with the following steps by Mauricio N. Santos:
Modeling, texture, lighting, bake, GLB setup, HTML5, Javascript and Modelviewer web component for WebAR experience.
https://www.danny.com.br/webxr/index_oculos.html
https://www.danny.com.br/webxr
Year: 2022Grendene Batman AR - Plan XP
As Unity Developer, Grendene Batman AR app experience was produced with the following steps by Mauricio N. Santos:
Layout, modeling, texturing, lighting, baking, C# programming for AR experience using Unity and AR Foundation.
Year: 2020Industry 4.0 simulator - Getter
Client: DOD / Getter
Prototype developed using Javascript, based in JSON with data based in position coordinates and poses from colaborators inside a car factory. The result is rendered in a 3D animation with pose percentage index and map generation. 3D models and development by Mauricio N. Santos.
Year 2019
WOC Group - Sesi RS - 2019
2D animation as content for LED projection.
Illustration and post-production by Mauricio N. Santos.
BluVR Experience - 2018
VR experience produced for Integra Soluctions, attending Ventura's Park in Cancun, Mexico. Filmed with Insta 360 Pro and including CGI production for underwater scenes.
Director: Mauricio N. Santos
3D Modeling: Lucas Falcão
Animation: Edgard Caliman and Mauricio N. Santos
Post Production: Mauricio N. Santos
Audio: Batuque Music
Bettanin Rollercoaster VR - 2017
VR experience for Bettanin Virtual Roller Coaster presentation. Modeling, animation and post production: Mauricio N. Santos Brazil 2017.
Concept, modeling, animation and programming (Unreal Engine): Mauricio N. Santos
Bettanin VR Product CG - 2017
VR experience for Noviça broom presentation.
Modeling, animation and post production: Mauricio N. Santos
Brazil 2017.
MEDvirtua® - Breast Simulator
MEDvirtua® is a virtual breast simulator in Augmented Reality that uses Computer Vision for image recognition. Developed by Usphera development staff, based in C#, Unity and computer vision hardware.
Working as Development manager with C#, 3D and Unity.
Super Mothers - TV advertising
Brazilian commercial on air in 2017. Character design, modeling, rig, animation and post production.
Valtra Planter 2016
Modeling, shader, environment design and animation of a planter implement for Valtra.
Sebrae Industry 4.0 VR - 2016
VR interactive experience, explaining basic informations about Industry 4.0. Attending Sebrae RS.
Produced with Unreal Engine, for industrial education about Industry 4.0.
3D modeling: Mauricio N. Santos and Ricardo Rocha
Animation: Mauricio N. Santos
Programming (Unreal Engine): Mauricio N. Santos
CGGO Reel 2015
CGI reel from CGGO, when I was production double with another designer, Ricardo Rocha.
Sebrae VR
VR projects made with Unreal Engine for Google Cardboard and Samsung Gear VR. Programming, modeling, texturing, lighting and blueprint for VR by Mauricio N. Santos.
Animake Motiondesign 2014
Motion-design reel of Animake, a production house founded and directed by Mauricio N. Santos, for visual motion for events.
Animake Reel 2013
CGI reel of Animake, a production house founded and directed by Mauricio N. Santos, working with a specialized staff for animation and motiondesign, attending advertising agencies in Brazil, from 2006 to 2016.
Animake Industrial Reel 2013
CGI reel of Animake, a production house founded and directed by Mauricio N. Santos, with 3D animation for product visualization for industry.
Ciber INOVA 2000 - commercial
Presentation of the INOVA 2000 asphalt plant, showing technical specs of the product.
Modeling, animation and post-production: Mauricio N. SantosMade in 2015
FILA Kenya Ribbons - TV advertising
Client: Fila
Agency: GAD
Creative Direction: Grace Meurer
Production: Mythago
Post production, 3D modeling and animation: Mauricio N. Santos
Animation Director: Mauricio N. Santos
Direction: Mocita Fagundes
Audio: Batuque
Year: 2014Entrepreneur's Fair Sebrae - TV advertising
Client: Sebrae RS Brazil
Agency: Global
Post production, 3D modeling and animation: Mauricio N. Santos
Animation Director: Mauricio N. Santos
Year: 2014APEX Brasil 2014 - motion
Client: Zorzo Design Estratégico
Production: Rito Entretenimento Inteligente
Audio: Fly Audio
Motion: Animake
art and animation director: Mauricio N. Santos
Year: 2014BASF - Nomolt 150 - Imunit - TV advertising
Client: BASF
Production: Mythago
Audio: Radioativa
Post production, 3d modeling and animation: Mauricio N. Santos
Animation director: Mauricio N. Santos
Year: 2013Comper Supermarket - TV advertising
Client: Supermercados Comper
Agency: Neovox
Production: WWFloripa
Audio: Bossa
Post production and animation: Mauricio N. Santos
Animation Director: Mauricio N. Santos
Direction: Ligia Walper and Roberto Burd
Year: 2013Tramontina Tableware - TV advertising
Client: Tramontina
Agency: DCS
Production: Sanguebom
Post-production, 3d modeling and animation: Mauricio N. Santos
Director: Chico Deniz
Year: 2011Zaffari - Anniversary City of Porto Alegre - TV advertising
Client: Zaffari
Production: Brava Filmes
Director: Mocita FagundesAnimation director: Mauricio N. Santos
Post-production: Animake - Maurício N. Santos
Year: 2009Cocamar Purity - TV advertising
Client: Cocamar
Agêncy: IM8
Production: Brava Filmes
Audio: Radioativa
Post production and animation: Animake - Mauricio N. Santos
Director: Mauricio N. Santos
Year: 2013FIERGS - TV advertising
Client: FIERGS
Production: Mínima
Director: Luiz Alberto Kley (Kid)
Post-production: Animake - Mauricio N. Santos
Year: 2011It's Up to You - TV advertising
Client: JTI
Agency: GADPost production, modeling and animation: Animake - Mauricio N. Santos
Animation Director: Maurício SantosDirector: Grace Meurer
Year: 2010Look at the moon to see the world better!
MANTRA
EXPERIENCE
Usphera
Co-founder Oct 2017 - Jan 2020
As a delivered B2B branch from Mespper, and with focus to be players of research in VR that impacts in how human beings sees the environment and their relation, me and Andreia Marin Martins put ourselves to the challenge for developing solutions in VR and AR experiences. We developed and launched MedVirtua, a breast prosthesis simulation using AR with Intel RealSense.
Mespper
Co-founder Jan 2017– Oct 2017
As co-founder, working with visual and interactive content for VR in an incubated startup inside Techpark Campus, a technological conglomerate set up by Feevale University, located at Campo Bom, city of Rio Grande do Sul state, Brazil. With focus to be players of research in VR that impacts in how human beings sees the environment and their relation.
CGGO
Partner March 2015 – Dec 2016
With the whole know-how acquired all these years, I sought to work with innovative imaging technologies, so, making research since 2014 about VR experiences, I produced a range of projects, beside my actual partner, to bring effective results to enhance the brand memory of our clients.
Inside CGGO we believe in partnership and commitment, seeing each project as a new opportunity to improve the quality of our work and our relations with our partners.The Bliss
Partner Sep 2014 – March 2015
I worked in a group of 3 companies, Animake, Funn and RC11, as co-founder, to attend all the expectations of the advertisement market of Rio Grande do Sul, Brazil.
Animake
CEO Jul 2006 – April 2016
As owner and director, I founded Animake as a project of my dreams.
I managed people from business managing to creative production . Animake was a CG and VFX house since 2006, with directors, animators, creators, illustrators, thinking heads, animakers e motiondesigners, ready to work for all kinds of briefings, from advertising to cinema, always looking beyond our own creative and technical limits, mixing everything on very cool pieces, through animated 2D-3D characters, ARs and VRs, until transparent 3D tractors.
We worked mainly for advertising and cinema.Freelancer
Motion designer Aug 1998 – Mar 2006
As motion-designer freelancer, I learned to grow my network to produce a range of projects, from illustration, motion design, to 3d animation. My main customers were finish houses in southern Brazil.
Endepro Design
Product Designer Mar 1991 – Sep 1992
I worked with product design, mainly agricultural implements and sound devices, full-time.
Alfamidia Professional Education
3ds max and Adobe CC instructor Mar 2003 – Nov 2004
I worked as an 3ds Max and Adobe Creative Suite instructor, also creating teaching materials for Adobe After Effects, Adobe Photoshop and 3ds Max. I was certified by Adobe as Adobe Certified Expert (ACE), being represented by Alfamidia.
SKILLS
Art
Painting
Drawing
Sculpture modeling (clay)
Digital Sculpture (Blender 3D)
Art Direction
Illustration
Layout
Storyboard
Logo design
Team Management
10 years at Animake - supervising 5 to 16 workers
2 years CGGO - supervising 2 to 4 workers
2 years Usphera - supervising 2 developers
Animation
Traditional
Digital drawing and painting
Motion design - Adobe CC
3d animation - Blender 3D and 3ds max
3D
3d modeling - Blender, 3ds max
Rigging - Blender, 3ds max
Rendering and post production - Adobe CC, Final Cut, VRay
Character Animation
3d animation - Blender, 3ds max
Rigging - Blender, 3ds max
Metaverse
Metahuman customization - Unreal Engine, Live Link
Metaverse environment concept and production - Hubs Mozilla, A-Frame, Blender
Visual Effects
VFX - 3ds max, FumeFX, RealFLow, Adobe CC, Final Cut, VRay
Post Production - Adobe CC, Final Cut
Color grading - Adobe CC, Final Cut
VR/AR Experiences
3d modeling - 3ds max, Blender
Rigging - 3ds max
Rendering and post production - Adobe CC, Final Cut
Realtime - Unreal Engine (Model, Illumination, Shader, Blueprint programming)
A-frame and WebVR programming
Hardware Knowledge - Samsung Gear VR, Google Cardboard
Unity - C# programming - intermediate
Javascript - basic
EDUCATION
Perestroika
NED Entrepreneurship/Entrepreneurial Studies 2014 – 2014
NED - Digital Business Class - 3 months
Perestroika
NEOMTHFCKR Contemporary Communication 2012 – 2012
Contemporary Communication Class - 3 months
Perestroika
Creative Entrepreneurship Contemporary Communication 2011 – 2011
Creative Entrepreneurship Contemporary Communication Class - 3 months
Universidade Federal do Rio Grande do Sul - UFRGS
Bachelor of Arts (BA) Drawing 1992 – 1998
Fine Art Bachelor
Escola Panamericana de Arte - SP
Extention Course of Illustration 1985 – 1987
Illustration Extension Class
CONTACT ME
LET'S CHAT!
© 2019